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An endless climb from solid ground into deep space.

Cuby jumps automatically and you choose the direction. Nine altitude zones, real landmarks, new enemies and power-ups keep changing each run. The grey daily grind rises below.

Free in your browser · no account · local progress · game currently in German

Arcade rhythm

Cuby jumps. You steer.

  1. Steer

    Use WASD, arrow keys, gamepad or touch to move left and right.

  2. Stomp

    Hit enemies from above. Every hit gives you more lift.

  3. Keep the flow

    Good landings and quick stomps fill the flow meter.

  4. Keep climbing

    After nine zones, deep space goes on forever.

Ascent route

Every altitude plays differently.

Physics, enemies and platforms change as you climb.

  1. 0–450 mGround & canopy

    First enemies, mushroom springs and crumbling boards.

  2. 450–1400 mClouds & storm

    Wind pushes sideways, clouds sink and metal platforms charge up.

  3. 1,4–12 kmThin air & the edge

    Less gravity, ice and phase platforms.

  4. 12–400 kmStratosphere & orbit

    Lower gravity, more momentum, comets and UFOs.

  5. 400 km+Deep space

    Very light jumps, shifting rules and tougher guardians.

Your next run

A new rule every day.

Daily run Same seed

7

Today's rule

One special rule applies today. Everyone plays the same route and seed.

Jump school 3 × 3

Technique Flow Gear

Sugar and new height turn into edges after every run. Edges unlock controls, flow and rescue tools.

Achievements

16 achievements. One more run.

Ground contact lostReached 100 metres.
Halfway thereReached 500 metres.
Above the cloudsReached 900 metres.
Thin-skinnedReached 1,400 metres.
Edge caseReached the edge.
First one!Stomped the first enemy.
ExterminatorStomped 100 enemies.
Pest controlStomped 1,000 enemies.
Tower jumperFive stomp kills in one run.
Untouchable1,000 metres without a hit.
In the rush60 seconds of altitude rush.
Full senderCompleted MEDIENMACHER.BIZ.
Sugar rush500 sugar cubes in one run.
Grounded60 seconds on the starting platform.
No parachuteReached the edge without Second Wind.
RegularPlayed ten runs.

Early Access

How do you like the climb?

4,0/5 1 rating

How badly do you want one more run?

Ready at 0 m

Only up.